Your stats are arguably the most important part of the game(for serious players anyway). You gain attribute points to put into your stats by leveling your units. For evey level your specific unit type gains(Infantry, Mobile, Aviation, or Organics), you will gain one attribute point to put towards your Stats. |
Tactics: No matter who you talk to they always agree on one thing: Tactics wins the war. The more tactics you have the more units you have, the more units you have the longer you can stay in battle. For ever 20 Tactics you get to control an extra unit, maxing out at 120 Tactics for 12 units. "Tell me more"
Clout: One of the two major stats, clout lets you upgrade your units quality, the more clout you have the better the [MK] unit. Upgraded units have more health, and armour and makes for extremly hard to kill units. Maxing out at 120 clout is excellent for POCing. "Tell me more"
Education: The other major stat, EDU allows for powerful equipment for your units. Coupled with MA, an 120 EDU user is a deadly player. EDU players have the most jobs avialable to them. They are used to clear the poc, hunt eneimies or just stright out kill thngs. "Tell me more"
Mech Apt: MA allows units to carry more equipment by allowing more weight. You can have 120 EDU but can't equip anything without MA. This is a support stat more then anything and should only be given point according to what units you want to have. "Tell me more"